We study interesting research problems at the intersection of geometry and computer graphics. Our methods include classical geometry processing, numerical mathematics, and machine learning. We are always in search of the next interesting mathematical problem that helps us explain the shapes of the world around us.
You can find a list of members of our growing team here. The list of our most recent publications can be found here.
Take a look at our library of 3D meshes with minimal licensing requirements that you can use for research, art, or anything else. Feel free to contribute to it as well!